![]() ![]() ![]() This might take a while as some weapons are better than others. Once the player has exhausted their weapon's ammunition, using the Mystery Box again and repeating. Another good way of killing Romero is when the player has 15,000-25,000 points to go to the Mystery Box and lure Romero around. ![]() Upgraded Ray Guns and upgraded light machine guns work well together. The Death Machine can work effectively as well, although it will take several machines before enough damage is done. The L115 Isolator (Pack-a-Punched L96A1) also deals 10,000 per headshot, but its low rate of fire and lower ammunition capacity make it inferior to D115 Disassembler. In the case of four players, the D115 Disassembler cannot kill Romero before it runs out of ammunition, as it only has 90 shots, which allow it to deal a potential 900,000 damage to Romero, whilst Romero will still have 100,000 health left to deplete. However, shots must be aimed carefully, especially if playing with three players, as ammunition is limited. The D115 Disassembler ( Pack-a-Punched Dragunov) is extremely effective at killing George Romero, as every headshot deals 10,000 damage, meaning that the D115 Disassembler can completely kill Romero in 25 shots on Solo, 50 shots if playing with two players, or 75 shots if playing with three players. Romero has extremely high health and it takes a lot of time and ammunition to damage him enough to retreat. His health is based on the number of players in the game Romero has 250,000 health for every player in the game, up to a total of 1,000,000 health in a four-player game. Romero's health does not increase throughout the higher rounds. However, the latter method will only calm him down temporarily, and he will go berserk again after approximately 10 seconds. One way to calm him down is to lead him into water and he will return to his calm state or by shooting him with the V-R11. He also can electrify surrounding zombies in this state by striking the ground with his Stagelight weapon, allowing the zombies to give off an electric charge if they get too close. In this state, his clothes are ripped, and the exposed flesh is rotten and decomposing. This state involves chasing the players while swinging his broken stagelight, roaring spontaneously, and distracting the player from the other zombies until he is reverted to his usual calm state. If he is damaged or he hits a player while not in water, Romero transforms into his berserk state. ![]() In this state, except for the blue aura and orange eyes, he looks fairly human. This will make the zombies nearby sprint towards the player. He will sometimes roar, similar to his berserk mode. Sometimes when he is calmed down after attacking, he says in a scared voice "I'm okay, I'm okay", indicating he cannot control these fits of rage. When first appearing, Romero is calmly walking around while groaning as a massive blue aura surrounds him. Romero's calm state notice the bluish aura During one of the breaks due to a mistake by Michael, a real zombie crawls out of the window and snatches Romero away, later infecting him with Element 115. George was at first human while working on a zombie movie with Danny Trejo, Robert Englund, Sarah Michelle Gellar and Michael Rooker. George's lightning entrance As a Zombie Origin ![]()
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